VR Head's Up Display
March 01, 2025
This was an intern project back in 2018. The Human Factors (HF) team at Gulfstream wanted me to leverage my VR familiarity to assist with some preliminary design HF tasks. In conjunction with the Immersive Realities department, I created a VR HUD in Prepar3D to test novel preliminary HUD symbology and altitude/speed tape designs.
Ultimately, the code used for this project was used for HUD demos in airshows across the world. See a quick video of it in action @ 13 seconds in the video below: